Posted: January 23rd, 2010 | Author: k.a. | Filed under: design process | Tags: design program | No Comments »
Following design program (see earlier post on) have the title flash mobs… A living entity… a parrot on the shoulder, a mouse put in a pocket, a mini tiny doggy – a mascot of some kind. I associated to decorations as military, or royalties use(d) to wear. The qualities in the program would be the one I extract from a flash mob – surprise, the unusual, “smile”, a “shock light” (nice, opposed to speculative and shocking). I did the program in preparation for Experiment # 1….

Posted: January 21st, 2010 | Author: k.a. | Filed under: design process, method | Tags: design program | No Comments »
First meeting with my supervisor Kristina… when I told her about my method sample examples, she suggested I´d look into the ideas of creating a design program. Johan Redström and Thomas Binder have written on the subject in “Exemplary Design Research”, and Binder together with Eva Brandt in “Experimental Design Research”.

Further, Kristina talked about the importance of, or at least pointed out, contextualization of a concept, design, or artifact…. Background: one idea of mine, inspired by the material, which I presented, was lacking context. Kristina suggested I´d consider having a concrete situation, or a theme, for the ideas… she mentioned Anna Vallgårda, and her PhD project, where she explored materials, but without any context. In contrast, Kajsa G. Eriksson, another PhD, is working with clothes as creators of meaning.
And, the examples I´m collecting don´t have to be wearables… Kristina reminded me.